About / CV
Projects
zzyw
course
Computational Studio: Simulated
School of Fine Art, Cooper Union, New York,
2023
Worldmaking with Unity
ITP, Tisch School of the Arts, New York,
2023
Algorithmic and Generative Arts
Guangzhou Academy of Fine Arts, China,
2017
software-system
The Hazy Machine
Alternative Computing Model,
2024
ThingThingThing
collective worldmaking platform,
2019
LENNA
automatic graphic design system,
2016
speculative-architecture
Other Spring
theory-fiction world-building,
2023
talk
Wandering Between the Line of Computable and Uncomputable With zzyw
Podcast: Cacotopia, Macalline Art Center,
2023
Redesigning Play in the Age of Computing
Panelist Talk, Foundation in Art: Theory and Education,
2023
Computational Simulation as a Mode of Collaborative Making in Museum Space
Symposium Talk, He Museum,
2020
What is a Computational Object?
Guest Talk, School of Visual Arts,
2020
video-essay
Out of Sight 目所不见
A Video Essay on Computational Objects,
2023
video-game
Go To Sea 下海
point-n-click video game,
2023
workshop
Temple of Forgotten Spirits
collaborative mythmaking,
2024
World on a Wire: ZZYW’s ThingThingThing Workshop
Thing making workshop with New Museum-Rhizome,
2023
Collective Face-Telling
Critical Computing Workshop at Pioneer Works,
2021
Make a Computational Object
Workshop at Asia Art Archive in America,
2018
writing
Appropriately Crap 恰当的烂
technological critique,
2023
Between Code and Mystery
interdisciplinary inquiry,
2021
Architecting Emergence
technological critique,
2021
How Not To Be Looped
experimental pedagogy,
2020
Digital Haze and Non-Reductive Communication
essay,
2019
Zone of Computation Instability
essay,
2019
The Ambition of Interactivity
art critique / cultural commentary,
2017
PROJECT LIST:
course
Computational Studio: Simulated
School of Fine Art, Cooper Union, New York,
2023
Worldmaking with Unity
ITP, Tisch School of the Arts, New York,
2023
Algorithmic and Generative Arts
Guangzhou Academy of Fine Arts, China,
2017
software-system
The Hazy Machine
Alternative Computing Model,
2024
ThingThingThing
collective worldmaking platform,
2019
LENNA
automatic graphic design system,
2016
speculative-architecture
Other Spring
theory-fiction world-building,
2023
talk
Wandering Between the Line of Computable and Uncomputable With zzyw
Podcast: Cacotopia, Macalline Art Center,
2023
Redesigning Play in the Age of Computing
Panelist Talk, Foundation in Art: Theory and Education,
2023
Computational Simulation as a Mode of Collaborative Making in Museum Space
Symposium Talk, He Museum,
2020
What is a Computational Object?
Guest Talk, School of Visual Arts,
2020
video-essay
Out of Sight 目所不见
A Video Essay on Computational Objects,
2023
video-game
Go To Sea 下海
point-n-click video game,
2023
workshop
Temple of Forgotten Spirits
collaborative mythmaking,
2024
World on a Wire: ZZYW’s ThingThingThing Workshop
Thing making workshop with New Museum-Rhizome,
2023
Collective Face-Telling
Critical Computing Workshop at Pioneer Works,
2021
Make a Computational Object
Workshop at Asia Art Archive in America,
2018
writing
Appropriately Crap 恰当的烂
technological critique,
2023
Between Code and Mystery
interdisciplinary inquiry,
2021
Architecting Emergence
technological critique,
2021
How Not To Be Looped
experimental pedagogy,
2020
Digital Haze and Non-Reductive Communication
essay,
2019
Zone of Computation Instability
essay,
2019
The Ambition of Interactivity
art critique / cultural commentary,
2017